Energy allows the player to preform various strenuous activities which can help a player survive. Energy uses a percentage system starting at 100%.
Energy Useage[edit | edit source]
- Each strike, regardless of type takes - 15%
- Running takes - 1% per second
- Each jump takes - 10%
- Sliding and rolling takes - 10%.
- Blocking impact takes - 10% out of every successful block.
Energy Regeneration[edit | edit source]
Energy is replenished over time as long as it is not maxed and it is not being restricted.
Halted Regeneration[edit | edit source]
- Running halts stamina regeneration completely.
- Blocking halts stamina regeneration for the time it blocks.