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Energy allows the player to preform various strenuous activities which can help a player survive. Energy uses a percentage system starting at 100%.

Energy Useage[edit | edit source]

  • Each strike, regardless of type takes - 15%
  • Running takes - 1% per second
  • Each jump takes - 10%
  • Sliding and rolling takes - 10%.
  • Blocking impact takes - 10% out of every successful block.

Energy Regeneration[edit | edit source]

Energy is replenished over time as long as it is not maxed and it is not being restricted.

Halted Regeneration[edit | edit source]

  • Running halts stamina regeneration completely.
  • Blocking halts stamina regeneration for the time it blocks.