Players can die from starvation or dehydration in game. Metabolism determines how much calories of ingested food are consumed in relation to time and movement.
- Starvation/Thirst drop 0.5 a minute at rest. Lower than 80 Calories, and the player begins to lose health.
- Every 20 steps, the player loses 0.5 calories/thirst.
- Blur lens for players losing health, suffering from starvation/dehydration.